Ah, Oblivion

Oblivion’s biggest issue is that it takes material from every sci-fi/fantasy story ever told and does it poorly. Read on for a list of what happens in the movie and what did it better.*

SPOILERS

1. Redhead gets pissed off and causes destruction-Carrieoblivion_tom_cruise_poster
2. Man is confused about what memories are real and which one aren’t- Total Recall
3. Too long and steals from other source material -Avatar
4. Heroes dies but female gives birth to the hero’s baby-Terminator, Pirates of The Caribbean, Premonition
5. Promises a treat when mission is completed but it’s a lie-Portal
6. Tom Cruise plays a man of the future that has been lied to by the accepted normality and then they try to kill him when he rebels-Minority Report
7. Nikolaj Coster-Waldau is a good looking asshole-Game of Thrones
8. Computer tried to kill everyone-2001 A Space Odyssey
9. Heroes must battle clone of themselves-Resident Evil
10. A phrase is repeated and can manipulation people’s destruction -BioShock
11. People stored in goopy cells in an alien ship-The X-Files
12. Tatters of the Statue of Liberty in a waste land- Planet of the Apes
13. Morgan Freeman adds a coolness factor to a Tom Cruise Movie –War of the Worlds
14. Circular robots get ill with the human and try to kill them- Portal 2
15. Collects crappy human relics- The Little Mermaid
16. Hero falls in love with the clone of their true love- Aeon Flux
17. Spaceship chase through tight canyons- Star Wars
18. Movie is so slow that you miss nothing when you go to the bathroom- Twilight
19. Hero redeems himself for the human apocalypse by sacrificing his life- Dollhouse
20. Title- Elder Scrolls Oblivion

*This is not a comprehensive list. The movie was so boring I probably missed a bunch.

Airtight Games Puts Players in a Frustrating Conundrum

 

Quantum Conundrum available on PC, PSN & XBLA

 

I absolutely love the Portal Series. I love using my brain to figure out the puzzles and enjoyed the wit of the villains. Quantum Conundrum tries to mimic this in its set up. QC has the same first person views, rooms modeled like test chambers, and a disembodied voice guiding you through the process. But most similarities end there. Swapping sci-fi for a fun cartoon look, QC delivers a good atmosphere that is destroyed by the game play.

QC is about a young boy who has been dropped off at his uncle’s mansion. His uncle is an eccentric scientist who narrates you through his immense estate granting you use of some of his experiments. Your goal is to restore power to the house and find your uncle with the aid of a dimension altering glove. You can make things fluffy and light or heavy, slow down time or invert gravity. But certain areas only allow you to use certain dimensions. Your task is to use the various dimensions, figure out puzzles, and platform your way to the house’s generators.

Giving the game the moniker of a puzzle game is actually misleading. While there are some elements of puzzle gaming, QC is more a platform game than a puzzle one. Players use the four dimensions to finds ways to throw, jump, and dodge obstacles to complete their task. The plat forming is grueling taking a precise timing and angles. The game play mechanics are too clunky to achieve these requirements and even veteran platforms spend their time doing the same obstacle over and over and over again.

A prime example of how a puzzle quickly descending into a plat forming nightmare: furniture stacking. In one area, players must figure out how to reach a platform to get to one of the game’s collectables. The solution is actually simple but stacking the furniture and jumping up them is clunky and due to the controls aren’t very precise and you’re left rearranging and jumping for a frustrating amount of time.

The games offer some replay values with challenges and collectables, but the game play deters from retrying levels. There are plans for two more sets of downloadable content, and unless the game play is some how made more user friendly, the frustration wouldn’t be worth the money spent.